/*
 * Copyright (C) 2005 - 2013 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008 - 2013 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2006 - 2013 ScriptDev2 <http://www.scriptdev2.com/>
 *
 * Copyright (C) 2010 - 2013 ProjectSkyfire <http://www.projectskyfire.org/>
 *
 * Copyright (C) 2011 - 2013 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

/* ScriptData
 SDName: Instance_Wailing_Caverns
 SD%Complete: 99
 SDComment: Everything seems to work, still need some checking
 SDCategory: Wailing Caverns
 EndScriptData */

#include "ScriptPCH.h"
#include "wailing_caverns.h"

#define MAX_ENCOUNTER   9

class instance_wailing_caverns: public InstanceMapScript {
public:
    instance_wailing_caverns() :
            InstanceMapScript("instance_wailing_caverns", 43) {
    }

    InstanceScript* GetInstanceScript(InstanceMap* pMap) const {
        return new instance_wailing_caverns_InstanceMapScript(pMap);
    }

    struct instance_wailing_caverns_InstanceMapScript: public InstanceScript {
        instance_wailing_caverns_InstanceMapScript(Map* pMap) :
                InstanceScript(pMap) {
            Initialize();
        }
        ;

        uint32 m_auiEncounter[MAX_ENCOUNTER];

        bool yelled;
        uint64 NaralexGUID;

        void Initialize() {
            memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));

            yelled = false;
            NaralexGUID = 0;
        }

        void OnCreatureCreate(Creature* pCreature, bool /*add*/) {
            if (pCreature->GetEntry() == DATA_NARALEX)
                NaralexGUID = pCreature->GetGUID();
        }

        void SetData(uint32 type, uint32 data) {
            switch (type) {
            case TYPE_LORD_COBRAHN:
                m_auiEncounter[0] = data;
                break;
            case TYPE_LORD_PYTHAS:
                m_auiEncounter[1] = data;
                break;
            case TYPE_LADY_ANACONDRA:
                m_auiEncounter[2] = data;
                break;
            case TYPE_LORD_SERPENTIS:
                m_auiEncounter[3] = data;
                break;
            case TYPE_NARALEX_EVENT:
                m_auiEncounter[4] = data;
                break;
            case TYPE_NARALEX_PART1:
                m_auiEncounter[5] = data;
                break;
            case TYPE_NARALEX_PART2:
                m_auiEncounter[6] = data;
                break;
            case TYPE_NARALEX_PART3:
                m_auiEncounter[7] = data;
                break;
            case TYPE_MUTANUS_THE_DEVOURER:
                m_auiEncounter[8] = data;
                break;
            case TYPE_NARALEX_YELLED:
                yelled = true;
                break;
            }
            if (data == DONE)
                SaveToDB();
        }

        uint32 GetData(uint32 type) {
            switch (type) {
            case TYPE_LORD_COBRAHN:
                return m_auiEncounter[0];
            case TYPE_LORD_PYTHAS:
                return m_auiEncounter[1];
            case TYPE_LADY_ANACONDRA:
                return m_auiEncounter[2];
            case TYPE_LORD_SERPENTIS:
                return m_auiEncounter[3];
            case TYPE_NARALEX_EVENT:
                return m_auiEncounter[4];
            case TYPE_NARALEX_PART1:
                return m_auiEncounter[5];
            case TYPE_NARALEX_PART2:
                return m_auiEncounter[6];
            case TYPE_NARALEX_PART3:
                return m_auiEncounter[7];
            case TYPE_MUTANUS_THE_DEVOURER:
                return m_auiEncounter[8];
            case TYPE_NARALEX_YELLED:
                return yelled;
            }
            return 0;
        }

        uint64 GetData64(uint32 data) {
            if (data == DATA_NARALEX)
                return NaralexGUID;
            return 0;
        }

        std::string GetSaveData() {
            OUT_SAVE_INST_DATA;

            std::ostringstream saveStream;
            saveStream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " "
                    << m_auiEncounter[2] << " " << m_auiEncounter[3] << " "
                    << m_auiEncounter[4] << " " << m_auiEncounter[5] << " "
                    << m_auiEncounter[6] << " " << m_auiEncounter[7] << " "
                    << m_auiEncounter[8];

            OUT_SAVE_INST_DATA_COMPLETE;
            return saveStream.str();
        }

        void Load(const char* in) {
            if (!in) {
                OUT_LOAD_INST_DATA_FAIL;
                return;
            }

            OUT_LOAD_INST_DATA(in);

            std::istringstream loadStream(in);
            loadStream >> m_auiEncounter[0] >> m_auiEncounter[1]
                    >> m_auiEncounter[2] >> m_auiEncounter[3]
                    >> m_auiEncounter[4] >> m_auiEncounter[5]
                    >> m_auiEncounter[6] >> m_auiEncounter[7]
                    >> m_auiEncounter[8];

            for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
                if (m_auiEncounter[i] != DONE)
                    m_auiEncounter[i] = NOT_STARTED;

            OUT_LOAD_INST_DATA_COMPLETE;
        }
    };
};

void AddSC_instance_wailing_caverns() {
    new instance_wailing_caverns();
}
